April 30, 2008

The Terminals III

> — Vociferous @ 6:53 pm

The third and final article on the terminals of Halo 3 entitled The Thunder and the Surf

In this piece we focus on Mendicant Bias, the AI construct behind the extinction of the Forerunner race and the only hope for the future of humanity.

You can read more about the terminals found in Halo 3 by accessing our Terminal page which features the prefacing A Voice from the Tomb and She Died in Eden articles, as well as The Index, a strategic bibliography of every dimension of the terminal entries.

All comments can be left on this page and feel free to participate in our forum community.

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April 28, 2008

Hindsight: Halo 3 – Crows Nest Update

> — Cocopjojo @ 8:33 pm

DMiller, a single player mission designer at Bungie, has graciously offered to provide some “behind-the-scenes” tidbits for one of his levels – Crow’s Nest.  In order to do these comments justice, I’ve incorporated them into the Crow’s Nest article, so that they fall into place in the areas he’s speaking of.

Not only does he point out some things that I missed, but he also provides comments on the design evolution of the level!

Hit the link below to take you straight to the updated article.

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April 19, 2008

Hindsight: Halo 3 – Tsavo Highway

> — Cocopjojo @ 1:03 am

Hindsight: Halo 3‘s Tsavo Highway has (finally) gone up. This level has a little bit of everything – epic vehicle battles, large-scale pedestrian encounters, and perhaps a surprise or two. Did you know that the Brutes use Morse code and regularly listen to the Halo 1 Original Soundtrack? It’s true. Hit the jump for the write-up.

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April 10, 2008

A Fleshy Pulse

> — Vociferous @ 4:03 pm

A brief and opinionated look at the evolution of Halo’s time-honored multiplayer – its twists, its turns and its future…

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