Here, you’ll find analyses of each campaign level in Halo 3. Each level is played on Legendary in solo play to allow for the full effect that Bungie intended each player to have while experiencing the conclusion to the trilogy.
These are not walkthroughs.
Each level will be reviewed from a gameplay and story perspective, and some light will be shed on a few things that many players may be missing.
There are many scripted events, sequences, and dialogues that are simply missing from cooperative play due to the second player controlling the Arbiter. In addition, some levels include moments that the player does not typically encounter throughout the normal course of playing. As well as these interesting events, some areas of the game include direct references to other parts of the Halo universe which are oftentimes missed by both casual and hardcore fans alike.
Each level (other than Arrival) includes an addendum with a link to the Blog’s File Share where you can download the Legendary playthrough, as well as read a few gameplay tips. While by no means do we consider ourselves pro players, if you’re getting stuck at a certain section our saved film may help by showing you how we completed that particular level.
Select a level for a detailed analysis!
Editor’s note: Each article is under continued refinement based on readers’ comments; I often miss (or am incorrect about) many things and the readers of this site are kind enough to help with the articles’ accuracy by leaving comments that point me in the right direction. So, a great deal of credit must go to you guys for your work in the comments section of the site. Also, a huge thanks needs to go to Louis Wu and halo.bungie.org, and their cutscene library. Any time a saved film wasn’t available, I grabbed the screenshots from there. Thanks!