March 5, 2008

Articles & Interviews

> — Cocopjojo @ 9:20 am

HaloWars.com: FAQ

CVG: Preview: Halo Wars - 03/25/2008

Unlike many of its kin, which get bogged down with the extraction of random minerals and the building of Lemonade stands for your troops, Halo Wars, while still retaining some of these aspects, is all about reappropriating resource management into time management… Need more troops? You have to keep yourself in the game long enough for the supply run to arrive, rather than watching as new Warthogs pop out of your base… [CVG - 03/25/2008]

You have to actively manage the combat yourself, rather than just pointing troops in the right direction and hoping the numbers game will turn in your favour. It’s the same principle that Halo - the shooter - employs. Instead of stashing health packs in your tin-knickers, you have to decide when to fire and when to hide under cover. [CVG - 03/25/2008]

Recently, Devine has gone on record as stating that in actual fact, their latest RTS didn’t start life as a Halo game at all. Rather, they approached Microsoft themselves with the idea of licensing out their RTS technology… We now know that Halo Wars’ birth wasn’t just a case of Microsoft fancying a quick cash injection and freelancing the project out. Instead, we know that Ensemble’s vision for the game was promising enough - and similar enough to the source material, as we’ve discussed - not only for Microsoft to agree to publish it, but also to emblazon it with their most cherished (and most profitable) intellectual property of all. [CVG - 03/25/2008]

In other news, Ensemble are still refusing to confirm the Covenant as Halo Wars’ second playable faction, despite it being gaming’s worst-kept secret. [CVG - 03/25/2008]

HaloWars.com: Lance Hoke Q&A - 02/27/2008

GameTap: Halo Wars Q&A - 12/21/2007

Kikizo: Halo Wars: Ensemble Interview - 09/18/2007

ShackNews: E3 07: Halo Wars First Look - 07/21/2007

1up: Halo Wars Xbox 360 Preview - 07/11/2007

IGN: E3 2007: Halo Wars First Look - 07/11/2007

IGN: X06: Halo Wars Impressions - 09/27/2006

Halo Wars Heaven: Interview with Graeme Devine

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