<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Halo</title>
	<atom:link href="http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.ascendantjustice.com</link>
	<description></description>
	<lastBuildDate>Sat, 21 Aug 2010 11:29:09 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.3</generator>
	<item>
		<title>By: jefrey</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-6434</link>
		<dc:creator>jefrey</dc:creator>
		<pubDate>Mon, 02 Aug 2010 11:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-6434</guid>
		<description>AWSOME!i have finished halo 3 as well</description>
		<content:encoded><![CDATA[<p>AWSOME!i have finished halo 3 as well</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chistian Bethel</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-6017</link>
		<dc:creator>Chistian Bethel</dc:creator>
		<pubDate>Mon, 04 May 2009 19:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-6017</guid>
		<description>does anyone know to keep johnson alive at the end?</description>
		<content:encoded><![CDATA[<p>does anyone know to keep johnson alive at the end?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TheAsterisk!</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-6002</link>
		<dc:creator>TheAsterisk!</dc:creator>
		<pubDate>Mon, 27 Apr 2009 06:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-6002</guid>
		<description>Regarding Halo 3&#039;s vehicle physics (I forgot who complained and I&#039;m too lazy to look again): If you paactice a bit, maybe in Forge, you&#039;ll see that you generally can recover from banks before they&#039;re rolls by turning into them, not unlike a banking plane. Additionally, boosting a Ghost for just a split-second on landing seems to help. Granted, it doesn&#039;t do much good if you&#039;re flanked by an abyss, but more often than not it works pretty well. I personally prefer the greater tendency to roll in Halo 3 to Halo: CE&#039;s Warthogs&#039; bizarre &#039;Scooby-Doo run&#039; (picture how they started a run in that cartoon- it&#039;ll help) where the wheels would spin but nothing would happen for a second, &#039;cept a bizarre slide or scoot in a direction other than that in which you&#039;re driving. By contrast, 3&#039;s vehicles respond fairly quickly and generally move in the right direction. Besides, chaotic rolls are comical if taken a little more lightly, especially in multiplayer matches.</description>
		<content:encoded><![CDATA[<p>Regarding Halo 3&#8242;s vehicle physics (I forgot who complained and I&#8217;m too lazy to look again): If you paactice a bit, maybe in Forge, you&#8217;ll see that you generally can recover from banks before they&#8217;re rolls by turning into them, not unlike a banking plane. Additionally, boosting a Ghost for just a split-second on landing seems to help. Granted, it doesn&#8217;t do much good if you&#8217;re flanked by an abyss, but more often than not it works pretty well. I personally prefer the greater tendency to roll in Halo 3 to Halo: CE&#8217;s Warthogs&#8217; bizarre &#8216;Scooby-Doo run&#8217; (picture how they started a run in that cartoon- it&#8217;ll help) where the wheels would spin but nothing would happen for a second, &#8216;cept a bizarre slide or scoot in a direction other than that in which you&#8217;re driving. By contrast, 3&#8242;s vehicles respond fairly quickly and generally move in the right direction. Besides, chaotic rolls are comical if taken a little more lightly, especially in multiplayer matches.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christian Bethel</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5963</link>
		<dc:creator>Christian Bethel</dc:creator>
		<pubDate>Tue, 21 Apr 2009 18:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5963</guid>
		<description>Did you know you can complete the final run with a Ghost?</description>
		<content:encoded><![CDATA[<p>Did you know you can complete the final run with a Ghost?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christian Bethel</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5960</link>
		<dc:creator>Christian Bethel</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5960</guid>
		<description>the SC rock formation makes sense.  The Chief DID go underground to get to the Control room in the first game.</description>
		<content:encoded><![CDATA[<p>the SC rock formation makes sense.  The Chief DID go underground to get to the Control room in the first game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christian Bethel</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5959</link>
		<dc:creator>Christian Bethel</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:42:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5959</guid>
		<description>Cocopjojo, I must correct you.  Gulity Saprk says &quot;Damage!  Damage!&quot;, not &quot;Damn it!  Damn it!&quot;</description>
		<content:encoded><![CDATA[<p>Cocopjojo, I must correct you.  Gulity Saprk says &#8220;Damage!  Damage!&#8221;, not &#8220;Damn it!  Damn it!&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Isaac Frankel</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5930</link>
		<dc:creator>Isaac Frankel</dc:creator>
		<pubDate>Wed, 01 Apr 2009 03:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5930</guid>
		<description>The fact that anyone even thought to look at the recreated Maw run from above is really awesome. I knew they were recreating it...but I never would have caught that!</description>
		<content:encoded><![CDATA[<p>The fact that anyone even thought to look at the recreated Maw run from above is really awesome. I knew they were recreating it&#8230;but I never would have caught that!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christian Bethel</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5849</link>
		<dc:creator>Christian Bethel</dc:creator>
		<pubDate>Tue, 03 Mar 2009 17:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5849</guid>
		<description>That&#039;d be really cool if 2401 penitent Tangent had a blue beam o contrast 343 Guilty Spark&#039;s red one.</description>
		<content:encoded><![CDATA[<p>That&#8217;d be really cool if 2401 penitent Tangent had a blue beam o contrast 343 Guilty Spark&#8217;s red one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bjb yo</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5745</link>
		<dc:creator>bjb yo</dc:creator>
		<pubDate>Fri, 23 Jan 2009 00:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5745</guid>
		<description>Hey Cocopjojo, there is a way to get unlimited spartan laser ammo right when you first get onto the tower. you need to grenade or brute jump or a friend to jump on to get it though. You know the column where the Pure Flood forms crawl up and onto the tower from under ground? At the very first floor of the tower you can go as far to it without falling off. You may notice that with a quick grenade jump it would be easy to get to. Once on the top, keep walking upward till you reach the end. Look to your left. you should see a small ledge below you. jump onto it. From there you can easily get to the snowy cliff Johnson is on. From there, push him off of the cliff and make sure he falls to his death. He should respawn somewhere closeby. Then, kill him (headshots make it faster). Grab the spartan laser he drops, and blast away at the remaining flood still on the tower. I think you can have more spartan lasers by continually pushing him off the cliff, and killing him, but I have not tried this so I really dont know.</description>
		<content:encoded><![CDATA[<p>Hey Cocopjojo, there is a way to get unlimited spartan laser ammo right when you first get onto the tower. you need to grenade or brute jump or a friend to jump on to get it though. You know the column where the Pure Flood forms crawl up and onto the tower from under ground? At the very first floor of the tower you can go as far to it without falling off. You may notice that with a quick grenade jump it would be easy to get to. Once on the top, keep walking upward till you reach the end. Look to your left. you should see a small ledge below you. jump onto it. From there you can easily get to the snowy cliff Johnson is on. From there, push him off of the cliff and make sure he falls to his death. He should respawn somewhere closeby. Then, kill him (headshots make it faster). Grab the spartan laser he drops, and blast away at the remaining flood still on the tower. I think you can have more spartan lasers by continually pushing him off the cliff, and killing him, but I have not tried this so I really dont know.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chaz</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/comment-page-2/#comment-5287</link>
		<dc:creator>Chaz</dc:creator>
		<pubDate>Sat, 03 Jan 2009 05:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/?page_id=1047#comment-5287</guid>
		<description>That Silent Cartographer comparison is mindblowing. I noticed in halo 1 that the Silent Cartographer was located close to the Control Room and now I see the layout mirrored in halo 3. I can&#039;t believe you caught that. Bungie has made halo 3 such a nostalgic experience.</description>
		<content:encoded><![CDATA[<p>That Silent Cartographer comparison is mindblowing. I noticed in halo 1 that the Silent Cartographer was located close to the Control Room and now I see the layout mirrored in halo 3. I can&#8217;t believe you caught that. Bungie has made halo 3 such a nostalgic experience.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

