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	<title>Comments on: Crows Nest</title>
	<atom:link href="http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.ascendantjustice.com</link>
	<description></description>
	<pubDate>Wed, 27 Aug 2008 23:43:01 +0000</pubDate>
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		<title>By: herr zrbo</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1623</link>
		<dc:creator>herr zrbo</dc:creator>
		<pubDate>Thu, 21 Aug 2008 21:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1623</guid>
		<description>You mention that the Prophet's speech at the beginning mirrors that from Fall of Reach.  I was just re-watching the original E3 2000 Halo demo and near the very end the Elite says to the dying marine "Your destruction is the will of the gods, and we are their instrument".  I had completely forgotten about that line!</description>
		<content:encoded><![CDATA[<p>You mention that the Prophet&#8217;s speech at the beginning mirrors that from Fall of Reach.  I was just re-watching the original E3 2000 Halo demo and near the very end the Elite says to the dying marine &#8220;Your destruction is the will of the gods, and we are their instrument&#8221;.  I had completely forgotten about that line!</p>
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		<title>By: MC Warhammer</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1500</link>
		<dc:creator>MC Warhammer</dc:creator>
		<pubDate>Sat, 16 Aug 2008 05:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1500</guid>
		<description>I find it hard to believe that people are freaking out because there are a lot of weapons in this level. IT'S A MILITARY BASE!!! You aren't going to walk into an army base and find an absence of weapons. They are made so that the soldiers inside can defend it without having to worry about running out of ammo. You guys should be grateful that there was plenty of ammo around or the chieftains would have pwned you all. 
As for comment 15, I'm pretty sure(I could be wrong) that they used the same voice actress for Miranda. I heard nothing wrong with her acting.</description>
		<content:encoded><![CDATA[<p>I find it hard to believe that people are freaking out because there are a lot of weapons in this level. IT&#8217;S A MILITARY BASE!!! You aren&#8217;t going to walk into an army base and find an absence of weapons. They are made so that the soldiers inside can defend it without having to worry about running out of ammo. You guys should be grateful that there was plenty of ammo around or the chieftains would have pwned you all.<br />
As for comment 15, I&#8217;m pretty sure(I could be wrong) that they used the same voice actress for Miranda. I heard nothing wrong with her acting.</p>
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		<title>By: Demolition Pants</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1484</link>
		<dc:creator>Demolition Pants</dc:creator>
		<pubDate>Fri, 15 Aug 2008 10:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1484</guid>
		<description>It's interesting to note that the Brute Chieftain is voiced by John DiMaggio, who voiced Bender on the TV show Futurama. I could really hear the resemblance when he says "We have taken their command center."</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting to note that the Brute Chieftain is voiced by John DiMaggio, who voiced Bender on the TV show Futurama. I could really hear the resemblance when he says &#8220;We have taken their command center.&#8221;</p>
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		<title>By: Andrew</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1465</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 14 Aug 2008 20:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1465</guid>
		<description>What about the idea that somehow, the fusing together of the Chief and Cortana’s ‘minds’ has left almost like imprints of her memory in the Chief’s mind. I am confused as to how Cortana is communicating with the Chief, if at all seeing as shes trapped in that stasis shield.

Comment by Gary — August 13, 2008 @ 3:06 pm 

I think that is the most likely explaination.  Or a copy of Cortana from First Strike.

I also noticed that the last Cortana flashes after High Charity crashes on the Ark have memories Cortana gained since leaving the Chief's head so maybe the corrupt bit in the Chief and the actual Cortana synchronized when they came in range of each other.</description>
		<content:encoded><![CDATA[<p>What about the idea that somehow, the fusing together of the Chief and Cortana’s ‘minds’ has left almost like imprints of her memory in the Chief’s mind. I am confused as to how Cortana is communicating with the Chief, if at all seeing as shes trapped in that stasis shield.</p>
<p>Comment by Gary — August 13, 2008 @ 3:06 pm </p>
<p>I think that is the most likely explaination.  Or a copy of Cortana from First Strike.</p>
<p>I also noticed that the last Cortana flashes after High Charity crashes on the Ark have memories Cortana gained since leaving the Chief&#8217;s head so maybe the corrupt bit in the Chief and the actual Cortana synchronized when they came in range of each other.</p>
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		<title>By: Gary</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1429</link>
		<dc:creator>Gary</dc:creator>
		<pubDate>Wed, 13 Aug 2008 19:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1429</guid>
		<description>What about the idea that somehow, the fusing together of the Chief and Cortana's 'minds' has left almost like imprints of her memory in the Chief's mind. I am confused as to how Cortana is communicating with the Chief, if at all seeing as shes trapped in that stasis shield.</description>
		<content:encoded><![CDATA[<p>What about the idea that somehow, the fusing together of the Chief and Cortana&#8217;s &#8216;minds&#8217; has left almost like imprints of her memory in the Chief&#8217;s mind. I am confused as to how Cortana is communicating with the Chief, if at all seeing as shes trapped in that stasis shield.</p>
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		<title>By: kgg533</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1410</link>
		<dc:creator>kgg533</dc:creator>
		<pubDate>Wed, 13 Aug 2008 08:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1410</guid>
		<description>Actually the prophets did believe in the "great journey" according to the most recent book....</description>
		<content:encoded><![CDATA[<p>Actually the prophets did believe in the &#8220;great journey&#8221; according to the most recent book&#8230;.</p>
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		<title>By: Brandon</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1300</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Sun, 03 Aug 2008 15:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1300</guid>
		<description>He does say hives. He's talking to the drones in that particular part, no other covenant are there.</description>
		<content:encoded><![CDATA[<p>He does say hives. He&#8217;s talking to the drones in that particular part, no other covenant are there.</p>
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		<title>By: Trevor</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1089</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Fri, 11 Jul 2008 23:16:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1089</guid>
		<description>Cool. I don't wanna be the guy who just comments to criticize, but one more thing: the Arbiter says "all your HIDES will perish", not "hives". He is referring to the entirety of the Covenant.</description>
		<content:encoded><![CDATA[<p>Cool. I don&#8217;t wanna be the guy who just comments to criticize, but one more thing: the Arbiter says &#8220;all your HIDES will perish&#8221;, not &#8220;hives&#8221;. He is referring to the entirety of the Covenant.</p>
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		<title>By: Mark</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1055</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 08 Jul 2008 22:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-1055</guid>
		<description>Personally, I believe that this level was one of the best indoor levels in the Halo series.

Let me explain:

In Halo:CE, there were only two truly indoor levels: The Pillar of Autumn, and The Maw. This is because you could not go outside, because you either died by falling several hundred (probably thousand) miles straight down, or the airlocks where nowhere to be found, such as at the end of the first level on Halo 2. These levels were fun for a while, but it's all just repetition of the same areas over and over again, and gets really boring--even with the new addition of the engine room at the end of The Maw!

In Halo 2, the level Cairo Station reminds me of the Pillar of Autumn level, because you are cooped up in a space station until the very end. In the level The Arbiter, you are mostly inside a wide variety of complexes unless you count being in the air, or being outside for the briefest moment. For the levels Gravemind and High Charity, you are the Master Chief inside the Covenant Holy City, and don't have the range to move around freely. It can be true that Delta Halo and Regret also fall into the category of indoor levels, but I don't believe this to be so.

In Halo 3, the only other indoor levels I can think of is Cortana, which has a lot of flood swarming at you at every turn, which can get annoying, in my opinion. Crow's Nest may send you back down many areas, but it can have many good oportunities for training certain skills. Plus, there is a chance to save a marine from a Brute, and skills can really be trained, and homed in on in this level. The only downside is the only weapons in a good supply are human, so there is not that many plasma rifles for those who play co-op over X-Box Live.

This is all a matter of personal opinion, so if some of what I said is incorrect, please do not hesitate to offer constructive criticism-PLEASE NO BAD MOUTHING MY OPINIONS!! Seriously--don't.</description>
		<content:encoded><![CDATA[<p>Personally, I believe that this level was one of the best indoor levels in the Halo series.</p>
<p>Let me explain:</p>
<p>In Halo:CE, there were only two truly indoor levels: The Pillar of Autumn, and The Maw. This is because you could not go outside, because you either died by falling several hundred (probably thousand) miles straight down, or the airlocks where nowhere to be found, such as at the end of the first level on Halo 2. These levels were fun for a while, but it&#8217;s all just repetition of the same areas over and over again, and gets really boring&#8211;even with the new addition of the engine room at the end of The Maw!</p>
<p>In Halo 2, the level Cairo Station reminds me of the Pillar of Autumn level, because you are cooped up in a space station until the very end. In the level The Arbiter, you are mostly inside a wide variety of complexes unless you count being in the air, or being outside for the briefest moment. For the levels Gravemind and High Charity, you are the Master Chief inside the Covenant Holy City, and don&#8217;t have the range to move around freely. It can be true that Delta Halo and Regret also fall into the category of indoor levels, but I don&#8217;t believe this to be so.</p>
<p>In Halo 3, the only other indoor levels I can think of is Cortana, which has a lot of flood swarming at you at every turn, which can get annoying, in my opinion. Crow&#8217;s Nest may send you back down many areas, but it can have many good oportunities for training certain skills. Plus, there is a chance to save a marine from a Brute, and skills can really be trained, and homed in on in this level. The only downside is the only weapons in a good supply are human, so there is not that many plasma rifles for those who play co-op over X-Box Live.</p>
<p>This is all a matter of personal opinion, so if some of what I said is incorrect, please do not hesitate to offer constructive criticism-PLEASE NO BAD MOUTHING MY OPINIONS!! Seriously&#8211;don&#8217;t.</p>
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		<title>By: Chris000</title>
		<link>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-810</link>
		<dc:creator>Chris000</dc:creator>
		<pubDate>Mon, 09 Jun 2008 14:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/crows-nest/#comment-810</guid>
		<description>I think that the warthog scene is scripted and can't really be stopped. After the grunts drop 2 plasmas in front of it (I turned on Cowbell for good fun)it flies up into the air, delays for a second or two, then explodes.</description>
		<content:encoded><![CDATA[<p>I think that the warthog scene is scripted and can&#8217;t really be stopped. After the grunts drop 2 plasmas in front of it (I turned on Cowbell for good fun)it flies up into the air, delays for a second or two, then explodes.</p>
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