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	<title>Ascendant Justice</title>
	<link>http://blog.ascendantjustice.com</link>
	<description></description>
	<lastBuildDate>Tue, 05 Aug 2008 18:06:39 +0000</lastBuildDate>
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	<item>
		<title>07.07.08</title>
		<description>ShareThis </description>
		<link>http://blog.ascendantjustice.com/2008/07/07/070708/</link>
			</item>
	<item>
		<title>The Architecture of War II</title>
		<description>

Continuing to look at the underlying potency of Halo's encounters - this time around, the sandbox...

(more...)ShareThis </description>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/</link>
			</item>
	<item>
		<title>The Architecture of War</title>
		<description>

Discussing the encounters of the Halo trilogy...

(more...)ShareThis </description>
		<link>http://blog.ascendantjustice.com/2008/06/16/the-architecture-of-war/</link>
			</item>
	<item>
		<title>Hindsight: Halo 3 - Floodgate</title>
		<description>

Hindsight: Halo 3's sixth installment, Floodgate, is now available for your perusal.  Floodgate may be one of the shortest levels in the game, time-wise, but it's one of the richest when it comes to Halo's story: the Flood have reached Earth, Cortana may be with them, and the Sangheili arrive ...</description>
		<link>http://blog.ascendantjustice.com/2008/06/10/hindsight-floodgate/</link>
			</item>
	<item>
		<title>Shield World</title>
		<description>

A speculative look at the mysterious third element of the Forerunner equation...

(more...)ShareThis </description>
		<link>http://blog.ascendantjustice.com/2008/06/01/shield-world/</link>
			</item>
	<item>
		<title>Hindsight: Halo 3 - The Storm</title>
		<description>

The fifth installment of Hindsight: Halo 3 has gone up.  The Storm is an epic level, with the perfect mix of on-foot and vehicle encounters.  Cortana makes her return, we have our first battle with a Scarab and we finally reach, and pass, the events seen in the Halo ...</description>
		<link>http://blog.ascendantjustice.com/2008/05/25/hindsight-halo3-the-storm/</link>
			</item>
	<item>
		<title>I, Sangheili</title>
		<description>

The Spartan soldier walked down the confined, iron corridors of The Pillar of Autumn, his shoulders set at an angle and his assault rifle's prow aimed into the dark recesses. What was once a well-lit hallway which led to the barracks was now a blackened fog of smoke and ash ...</description>
		<link>http://blog.ascendantjustice.com/2008/05/18/i-sangheili/</link>
			</item>
	<item>
		<title>Terminal Visuals</title>
		<description>

Wait, I thought you were done with the terminals? What's this all about?

Well, to the point: Visuals.



Certain things could not be directly examined in the context of the previous three articles, so as an addendum of sorts, we wanted to show off some of the interesting pictures and symbols found ...</description>
		<link>http://blog.ascendantjustice.com/2008/05/09/terminal-visuals/</link>
			</item>
	<item>
		<title>The Terminals III</title>
		<description>

The third and final article on the terminals of Halo 3 entitled The Thunder and the Surf...

In this piece we focus on Mendicant Bias, the AI construct behind the extinction of the Forerunner race and the only hope for the future of humanity.

You can read more about the terminals found ...</description>
		<link>http://blog.ascendantjustice.com/2008/04/30/the-terminals-iii/</link>
			</item>
	<item>
		<title>Hindsight: Halo 3 - Crows Nest Update</title>
		<description>DMiller, a single player mission designer at Bungie, has graciously offered to provide some "behind-the-scenes" tidbits for one of his levels - Crow's Nest.  In order to do these comments justice, I've incorporated them into the Crow's Nest article, so that they fall into place in the areas he's speaking ...</description>
		<link>http://blog.ascendantjustice.com/2008/04/28/crows-nest-updated/</link>
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