> — vociferous @ 10:43 pm

As stated earlier, we are conducting a series on the finer points of the Terminals found within Halo 3.
This effort, our second trip into the archive, is intent on bringing the powerful story of Didact and Librarian to the forefront. These two Forerunner beings are not only at the heart of the conflict which was dealt to the Forerunners 100,000 years ago, but they are also very significant in the key events which players took part of during the Halo trilogy.
If you haven’t already, we would recommend that you read A Voice from the Tomb, the first article on the Terminals which gives our audience a wider understanding of the story’s scope. Unlike its predecessor, this second article, She Died in Eden, focuses specifically on an intimate story of two lovers and the far-reaching effect their relationship had on everything within the Halo universe.
Feel free to leave comments about the article on this page and don’t forget to check out all of our articles on the Terminals. Take an opportunity to read that page and the disclaimer we offer about the information we provide. We also would like to invite you to the Ascendant Justice Forums if you’re interested in taking the discussion to another level - a Halo community driven by commitment, dedication and civility.
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> — vociferous @ 11:33 pm
> — vociferous @ 11:10 pm

A lot of people had problems with Halo 3’s story…
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> — Cocopjojo @ 3:01 am
Crow’s Nest has been put up as the next installment in our Halo 3 review series. Check it out!
Also, a minor edit was made to the end of the Sierra 117 article; I had somehow attributed some lines of dialogue to Sierra 117 that actually belong in Crow’s Nest.
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> — Cocopjojo @ 3:15 am

Hindsight is a series of articles that will take a look back at Halo 3’s single-player campaign on Legendary, and review each level from a gameplay and story perspective, as well as point out a few things that players may have missed along the way.
There are many scripted events, sequences, and dialogues that are missing from cooperative play due to the second player controlling the Arbiter. In addition, some levels include moments that the player does not typically encounter throughout the normal course of playing. As well as these interesting events, some areas of the game include direct references to other parts of the Halo universe which are oftentimes missed by both casual and hardcore fans alike.
We’re kicking it off with Arrival and Sierra 117, so check out the Hindsight page under the Halo 3 tab to take a detailed look at Halo 3’s campaign.
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