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	<title>Comments on: The Architecture of War II</title>
	<atom:link href="http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/</link>
	<description></description>
	<pubDate>Mon, 01 Dec 2008 18:18:59 +0000</pubDate>
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		<title>By: Scott</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1644</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sat, 23 Aug 2008 02:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1644</guid>
		<description>I hate the term sandbox. And unfortunately when people discuss possible ooptions in games, the word is used so often that I end up skimming whatever is said because every second word is "sandbox"</description>
		<content:encoded><![CDATA[<p>I hate the term sandbox. And unfortunately when people discuss possible ooptions in games, the word is used so often that I end up skimming whatever is said because every second word is &#8220;sandbox&#8221;</p>
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		<title>By: vociferous</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1072</link>
		<dc:creator>vociferous</dc:creator>
		<pubDate>Wed, 09 Jul 2008 23:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1072</guid>
		<description>lol. Maybe I should be reading your articles guys! Haha. You're right 11 pieces of equipment.

Until the next person stops by... ;p</description>
		<content:encoded><![CDATA[<p>lol. Maybe I should be reading your articles guys! Haha. You&#8217;re right 11 pieces of equipment.</p>
<p>Until the next person stops by&#8230; ;p</p>
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		<title>By: Hublah</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1070</link>
		<dc:creator>Hublah</dc:creator>
		<pubDate>Wed, 09 Jul 2008 20:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1070</guid>
		<description>Aren't there 11 pieces of equipment in the campaign?
(Thanks to Jeremy for the first 9!)
1. Bubble Shield
2. Power Drain
3. Regenerator
4. Flare
5. Radar Jammer
6. Trip Mine
7. Grav Lift
8. Invisibility
9. Invincibility
10. Deployable Cover
11. Auto-Turret

Also, I'd like to say I can't believe I never knew about this website.  It is wonderful!  I like the write-ups, especially since I love the campaign missions of the Halo trilogy to no end.</description>
		<content:encoded><![CDATA[<p>Aren&#8217;t there 11 pieces of equipment in the campaign?<br />
(Thanks to Jeremy for the first 9!)<br />
1. Bubble Shield<br />
2. Power Drain<br />
3. Regenerator<br />
4. Flare<br />
5. Radar Jammer<br />
6. Trip Mine<br />
7. Grav Lift<br />
8. Invisibility<br />
9. Invincibility<br />
10. Deployable Cover<br />
11. Auto-Turret</p>
<p>Also, I&#8217;d like to say I can&#8217;t believe I never knew about this website.  It is wonderful!  I like the write-ups, especially since I love the campaign missions of the Halo trilogy to no end.</p>
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	<item>
		<title>By: vociferous</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1018</link>
		<dc:creator>vociferous</dc:creator>
		<pubDate>Wed, 02 Jul 2008 23:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1018</guid>
		<description>@Jeremy

No, you're absolutely right. Two were missing. They have since been included. Thanks!</description>
		<content:encoded><![CDATA[<p>@Jeremy</p>
<p>No, you&#8217;re absolutely right. Two were missing. They have since been included. Thanks!</p>
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		<title>By: Greasea</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1017</link>
		<dc:creator>Greasea</dc:creator>
		<pubDate>Wed, 02 Jul 2008 18:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1017</guid>
		<description>Again, great article. I never truely noticed when playing Halo 2 just how much of difference the sandbox made. Now i've played through Halo:CE+2 again I can see just how much of difference there really is. The Ark is my second favourite along with Tsavo Highway, with The Covenant as my all time fav for H3!</description>
		<content:encoded><![CDATA[<p>Again, great article. I never truely noticed when playing Halo 2 just how much of difference the sandbox made. Now i&#8217;ve played through Halo:CE+2 again I can see just how much of difference there really is. The Ark is my second favourite along with Tsavo Highway, with The Covenant as my all time fav for H3!</p>
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		<title>By: Jeremy</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1016</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Wed, 02 Jul 2008 17:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1016</guid>
		<description>I count 9 peices of equipment.  Although, maybe you wern't including campaign only ones.

1. Bubble Shield
2. Power Drain
3. Regenerator
4. Flare
5. Radar Jammer
6. Trip Mine
7. Grav Lift
8. Invisibility
9. Invincibility</description>
		<content:encoded><![CDATA[<p>I count 9 peices of equipment.  Although, maybe you wern&#8217;t including campaign only ones.</p>
<p>1. Bubble Shield<br />
2. Power Drain<br />
3. Regenerator<br />
4. Flare<br />
5. Radar Jammer<br />
6. Trip Mine<br />
7. Grav Lift<br />
8. Invisibility<br />
9. Invincibility</p>
]]></content:encoded>
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		<title>By: Desert Rat</title>
		<link>http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1014</link>
		<dc:creator>Desert Rat</dc:creator>
		<pubDate>Wed, 02 Jul 2008 00:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.ascendantjustice.com/2008/07/01/the-architecture-of-war-ii/#comment-1014</guid>
		<description>Very good article, keep up the good work! This actually inspired me to go back to Halo campiagns from all 3 games(looks like another Halo:CE campiagn run...) which is something i dont normally do. This is a great series, but when are you guys gonna do the next Hindsight level,The Ark?</description>
		<content:encoded><![CDATA[<p>Very good article, keep up the good work! This actually inspired me to go back to Halo campiagns from all 3 games(looks like another Halo:CE campiagn run&#8230;) which is something i dont normally do. This is a great series, but when are you guys gonna do the next Hindsight level,The Ark?</p>
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