Hindsight: Halo 3 – Crows Nest Update
DMiller, a single player mission designer at Bungie, has graciously offered to provide some “behind-the-scenes” tidbits for one of his levels – Crow’s Nest. In order to do these comments justice, I’ve incorporated them into the Crow’s Nest article, so that they fall into place in the areas he’s speaking of.
Not only does he point out some things that I missed, but he also provides comments on the design evolution of the level!
Hit the link below to take you straight to the updated article.
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Comment by deathless — May 24, 2008 @ 12:38 pm